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Godot Engine, the quickly improving free and open source game engine is getting real close to a major release with the first Release Candidate now up for Godot 3.2.
Boxtron is another awesome Steam Play tool! Covered here a few times now, like Proton it enables you to play games on Linux that don't have a Linux build setup on Steam only this is for DOSBox games.
Recently, a Valve developer revived steamcompmgr (the SteamOS compositing and window manager) and renamed it to Gamescope. After writing about it yesterday here on GOL, they've now given some more info on what it actually does.
Remember Cortex Command? Data Realms released a Linux build for the Humble Indie Bundle 2 in 2010, sadly the Linux version never really progressed much but since it was opened sourced last year it can live on and it is alive.
Playscii from developer JP LeBreton seems like a sweet open source application, giving you some handy tools for making ASCII art and it also acts as a game engine too.
Caesar III is an absolute classic and you can play it on modern systems, like Linux, with the free and open source game engine Julius which recently had a big new release.
Progressing quickly, Minigalaxy is becoming quite a nice streamlined Linux client for managing GOG games since GOG themselves don't yet support Galaxy on Linux.
Many hardware developers sadly don't provide official drivers for Linux, even when they do there's no decent interface for them. One user got "sick" of Razer's "lack of Linux support for laptops" so they made their own driver.
What do you do when you want to keep the mechanics of a game you love alive? If you're developer Yair Morgenstern, you remake it yourself like they did with UnCiv.
Godot Engine isn't just good for making games, you can also build applications with it. That's exactly what Orama Interactive are doing with their pixel art sprite editor, Pixelorama.
GDevelop is a wonderful up-and-coming free and open source game engine, allowing you to create games using visual event-based programming as opposed to typing everything out line-by-line.
Now this is some classic gaming. Cannon Fodder is a game I remember playing on the Amiga and it's being kept alive with a cross-platform open source game engine called Open Fodder.
Juan Linietsky, lead developer of the FOSS game engine Godot Engine has written a retrospective article while also going over future plans for Godot Engine.